Where the name comes from
Kohi was a Minecraft server known for its hard PvP, and the click speed test hosted alongside it became the one that community used to compare themselves. The name stuck to the measurement, the way a brand sometimes ends up meaning the thing itself. People still search for a "Kohi click test" when what they want is simply their clicks per second over a short run.
This is not that site and it is not affiliated with Kohi, with Minecraft, or with Mojang. It measures the same thing — clicks divided by seconds — because there is only one way to measure it.
What a Kohi-style score actually transfers to
Less than people assume, and more than the sceptics claim. A browser counts every press your mouse sends. A game does not: it processes clicks on its own tick, applies its own attack cooldown, and decides for itself which of your presses became a hit. So a browser number is an upper bound on what the game will register, never a prediction of it.
What it does give you is a clean measurement of your hand, on the same scale everyone else is measured on, with none of the game's rules in the way. If your click speed goes up here, you have more presses available to the game; whether the game uses them is a question about the game.
Why short runs are the ones that matter for PvP
An exchange lasts a second or two. Nothing in a fight lasts a minute, so sustained rate — the thing the famous click speed records measure — is close to irrelevant to combat. Peak burst is the quantity that decides whether you win the trade.
That is worth saying because it cuts both ways: a modest sustained score does not mean you are slow in a fight, and an impressive one does not mean you are fast in a fight. If you are training for PvP, train and measure the burst.
A note on autoclickers
Every server that cared about this banned automated clicking, and detection generally does not work by looking at speed. It looks at regularity — a machine's gaps between clicks are far more even than a hand's, no matter how fast the hand is. That is the same signal used here: a run is checked for machine-like evenness before it reaches the leaderboard.
Which is the only reason the numbers on this site are worth comparing yourself against. A board anyone can write to with a script measures nothing at all.
Questions about this test
What is a Kohi click test?
Kohi was a Minecraft server known for hard PvP, and the click speed test hosted alongside it became the one that community compared itself on. The name stuck to the measurement. What it measures is simply clicks divided by seconds, because there is only one way to measure that.
Is this the official Kohi click test?
No. This site is not affiliated with Kohi, with Minecraft or with Mojang. It performs the same measurement, which is not a claim to be the same site.
Does my CPS here transfer to Minecraft?
As an upper bound, not a prediction. A browser counts every press your mouse sends; a game processes clicks on its own tick, applies its own attack cooldown and decides which presses became hits. A higher score here means more presses are available to the game — whether it uses them is a question about the game.
Do autoclickers get caught?
Detection generally does not look at speed, it looks at regularity: a machine's gaps between clicks are far more even than a hand's, however fast that hand is. The same signal is used here, and it is the only reason the numbers on this site are worth comparing yourself against.